The idea of breaking it down into parts is too exhausting a process, given all the interconnected parts in the mod. Frankly, it’s just too big, that’s what she said. It’s not gonna happen due to the size restrictions placed on Xbox mods. The limit for an individual mod is 1GB, and Interesting NPCs is close to 3GB unzipped, so until that gets raised, it won’t be on consoles. So, let’s first talk about the mammoth in the room, a console port. Here is an alpha version of Interesting NPCs for SSE.
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